Projects

Over my time at University, working, and generally just in my free time, I have worked on various different projects, and this page collates all of these projects together into one neat bundle, everything from websites to music.

To view the projects, click on one of the categories below, and the projects within that category will be listed.

Current Projects

Music Projects

Ska-Boom! UK is the name of a 7-piece Ska and 2-Tone cover band based in and around Redcar, in the North East of England.

Live Injection is the name of a 7-piece Ska, Reggae, Soul, Motown, and Northern Soul cover band based in and around Redcar, in the North East of England.

XNA Projects

Qubizm is an on-going project that is being developed for PC and Xbox360 using the XNA Games Studio for .NET Framework 4.0, in C#.

EventScripts Projects

ESTuts is a tutorial website that I developed that helps to provide useful information and video tutorials for people using the EventScripts API.

SoundManager

SoundManager was a quick EventScripts addon I developed to help with the registration and playback of sounds using the EventScripts API.

Employment Projects

MeduCast is the name of a brand and series of products that aims to provide innovative education methods to those in the medical and surgical professions.

Drupal Projects

Tournament Module

Tournament is the name of a package of modules for Drupal that are currently in development. The package aims to make tournaments very generic in structure, and also allow users to create and run tournaments in Drupal with no need of prior knowledge of programming/scripting.

Past Projects

University Projects

Python AI is a project that demonstrates a possible method of developing an AI game component which can expose functionality to a dynamic scripting language, such as Python.

Bowling Physics

Bowling Physics aims to demonstrate the use of physics engines within games and simulations, using the well-known and industry-established PhysX SDK

Matcha is a game development project, that aims to demonstrate more advanced techniques for developing game engines and systems, and particular is aimed to develop a game to work well on a very limited device.

Maestro

Maestro is the name of my Final Year Dissertation Project, which invesigates how music/rhythm games of the current generation work, and attempts to duplicate the structure, and expand to a much wider audience.

Other Projects

AshTheBashGamer, aka ATBGamer, is the name of a fairly new venture for me, where I play games and record myself playing the games; in other words, I do the so-called "Let's Plays" that have become incredibly popular over the last few years.

EventScripts Projects

Make-Your-Own Achievements

Make-Your-Own Achievements is an EventScripts addon that I developed mainly for Counter-Strike: Source, which allows servers running Counter-Strike: Source to run achievements developed by the EventScripts community.

Day and Night is an EventScripts addon that aims to provide a more immersive experience in Counter-Strike: Source by attempting to make the game change from day to night and vice versa at particular time intervals.

Dominated for CS:S

Dominated for Counter-Strike: Source is an EventScripts addon that I developed for Counter-Strike: Source, to provide a simple domination system, very much like the domination system in Team Fortress 2.

XNA Projects

Sensor

Sensor was the name of a C# XNA project developed in under 48 hours at the X48 Gamecamp in Birmingham in 2010, in a team of 4 people, including myself.

Employment Projects

Driver: San Francisco

Driver: San Francisco is a single and multi-player game developed by Ubisoft Reflections. I was a member of the Tools Programming team initially and then also a member of the Mission Scripting team.

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